Work
What we have built
We design, build and operate our own applications. Running a product end to end — including support, billing and everything that breaks at an inconvenient hour — is the most direct way to stay honest about what building software actually costs.
Tallymeter
A time tracking and invoicing application for consultants, freelancers and small agencies. Tallymeter records billable work as it happens, keeps it organised by client and project, and turns unbilled time into an invoice without the usual month-end spreadsheet exercise.
It exists because we needed it ourselves. Tracking billable hours across several concurrent clients is a genuinely annoying problem, and the tools we tried either did far too much or quietly lost time that had already been worked.
What it does
- Start and stop timers against a specific client and project
- Log work after the fact when you forgot to start the timer
- Keep a clear separation between billed and unbilled time
- Generate client invoices from recorded time
Turn-based strategy game
An original turn-based strategy game for desktop. The player explores a map, develops settlements, recruits an army and fights tactical battles on a separate battle grid — a deliberately classical structure, built for people who miss when strategy games asked you to think between turns rather than click quickly during them.
The game is in active production and is planned for release on Steam for Windows and macOS. All artwork, audio, rules and code are our own original work.
Current status
- Core map exploration and turn structure implemented
- Tactical battle system in development
- Targeting Windows and macOS at launch
- No announced release date